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TRF7970A Evaluation Module – New Contactless Short Range Communication Transceiver Module From Texas Instruments

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Texas Instruments announced the new TRF7970A, the industry’s lowest power contactless short-range communication transceiver. The new TRF7970A is ideal for infrastructure devices and extends battery life up to 2 times longer than competitive products, as it provides eight selectable power modes ranging from <1 uA in power-down mode to 120 mA in full-power mode. The transceiver comes with easy-to-configure software to help developers get started quickly. Royalty-free stacks are compatible across a broad range of ultra-low-power MSP microcontrollers. Additionally, developers are able to directly access all control registers, allowing for easy fine-tuning of various parameters for the highest performance in every application.

 

The new TRF7970A builds on TI’s solid platform of RFID products by supporting peer-to-peer communication and card emulation in addition to reader/writer capability while maintaining pin-for-pin compatibility with the TRF7960. Peer-to-peer communication continues to increase in popularity in applications including medical equipment, secure pairing and payments. This allows users to more easily take advantage of continuously evolving features and apps. For example, NFC devices can configure Wi-Fi and Bluetooth® technology sessions between devices without consumer interaction, share and interact with feature- and content- rich data such as coupons at point of sale, and allow consumer devices to easily exchange files and contacts.

 

Features and benefits of the TRF7970A NFC platform:

  • Industry’s lowest power NFC device supporting up to 2 times longer battery life with eight selectable power modes (Power modes range from <1 uA to 120 mA)
  • Supports a wide range of communication options with peer-to-peer communication, reader/writer capability and card emulation
  • Supports two crystal oscillator frequencies: 13.56MHz or 27.12MHz frequencies give engineers more flexibility in speed and cost options for their designs
  • Large 128 byte FIFO buffer for NFC communications allows developers using microcontrollers with low MHz to create products capable of handling large data transfers
  • Compliance with ISO/IEC 18092 and ISO/IEC 21481 standards gives developers the ability to create globally interoperable products
  • NFC software stack libraries and an innovative RF field detector allow for easy development efforts and robust, cost effective designs
  • NFC Peer-to-Peer Initiator as well as Active and Passive Target Operation are available for MSP430™ microcontrollers
  • Supports multiple reader/writer protocols and includes demo software stacks for reader/writer mode ISO/IEC 15693, ISO/IEC 18000-3, ISO/IEC 14443A/B and FeliCa

 

TI’s new TRF7970A NFC development kit is immediately available for order at www.ti.com/nfc-pr-es and priced at USD $99.

BlackBerry Vs. iPhone Rivalry – September Is The Judgement Month As Apple Launches Another iPhone

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Canada’s Research In Motion, in Aug 3, announced three new models of its popular Blackberry product line. They include a touchscreen version of the Blackberry Bold. Yet, it has not helped its stock. Ok, it is not RIM‘s stock that is bleeding. Most companies are down owing to the US S&P downgrade and the general sovereign debt issues in Europe.  But RIM has to answer more questions than most of its peers.

 

The challenge is this: investors are asking if RIM as a company has the capacity and innovation capability to keep pace with Apple and Android devices. The news of the new products did not stop the stock slide which has taken half of the market value this year.

 

RIM is sure to have sales drop this year, the first every in nine years and has already cut 2,000 jobs. But what is coming in September is what would keep the co-CEOs awake at night: the launch of a new version of iPhone. If they do not prepare well for that, they can as well  sell RIM to the highest bidder. That is their last chance before either Microsoft or even Google acquires RIM.

What Nairaland Owes Simple Machine Forum – The Paradox Of “Technology Popularity Debt”

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Nairaland, the eponymous Nigerian website that has become a place for online discussion from Nigerians of all spheres of life, owes Simple Machine Forum. Hold on, this is not the typical dollar debt! It is what Tekedia has coined Technology Popularity Debt  (TPD). We explain TPD as a scenario where one company takes or builds upon the technology of another company and over a period of time becomes more popular than the  underlying technology creator.

 

Nairaland is built upon Simple Machine Forum. Today, it is more popular than SMF, according to internet rating companies like Alexa and comSore. It is ranked 1,623 in Alexa while the company upon which its business is built upon is ranked 2501. So, based on our lexicon, Nairaland owes SMF, in technology popularity debt, because it has become more popular than the technology that powers it.

 

Myspace also experienced this paradox as over years it grew  and became more influential in valuation than the underlining free technology that powers it. That technology is ColdFusion which Tekedia is very sure that many people do not know.

 

There are many risks associated in this: one is the obvious one if the creator stops to innovate.  In that case, the adopting company must take over. That was what Myspace did. They have to re-create the original ColdFusion to adapt but that was late.

 

ColdFusion was not very collaborative and that was the reason they could not get 3rd party developers to help them as Facebook did. Among many problems with Myscape, the key one was inability to tap the free skills of 3rd party developers to build the online community. When Facebook offered that option, people moved and began to develop tools that eventually helped in the company’s popularity

 

Of course, the challenge of startups most times is to get the idea out with the simplest technology out there. No one knows how it will turn out. If things work out, it could cripple expansion and scalability – more reason why people must think strategically at the beginning.

 

So, let the folks in Nairaland pay their  TPD, at least by giving a free day of ad to SMF.

 

[Reminder] Mobile Entertainment Africa – Cape Town, 23 & 24 August 2011

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all Amber, the same company, that organized the successful Mobile Web West Africa hosts Mobile Entertainment Africa which will take place on the 23rd & 24th August at the stunning One&Only Cape Town on the Victoria & Albert Waterfront. If you have not registered, now is the time to do just that. It promises to become a platform for celebration, discussion, learning, sharing and inventing.

 

This is what it is, courtesy of the event website, and we think this company has the capability to deliver.

 

Mobile Entertainment Africa is about potential, it is about the technology of choice, it is about consumer behaviour, it is about monetisation, it is about what people actually do on their devices.

 

Consumers like to have fun, they like to play, they like to entertain, they like to be entertained, they like to be creative, they like to interact, they like to use the 10 minutes they have waiting for their friend, they like to catch up, they like to share.

 

As an event Mobile Entertainment Africa is going to break down the mobile entertainment market into key sections – gaming, film/broadcast/TV, football, music, big players perspectives, publishing. These will form the backbone of the conference. Selected thought and business leaders will present their views in compact presentations – they’ll discuss their experiences through case studies, how they’ve monetised the opportunity, how they’re looking to expand, the issues they’ve overcome and their thoughts on the future.

 

Each mini session will have a distinct subject. Presentations will be delivered. The delegation will then have the opportunity to discuss what they have heard amongst their peers. This will be followed by a traditional panel discussion. Then there’ll be some informal networking, before we do it all again – tackling another distinct subject.

 

 

The event is going to focus on “Maximising the Entertainment Opportunity on Handheld Devices” and it’s looking like it will match the success of the Mobile Web Africa series  which got great and incredible feedback.

 

The agenda is evolving and some speakers have lined up for this event:

Emma Kaye, CEO, Gate7Media

Vincent Maher, Co-Founder, Motribe

Mark Kaigwa, Partner, Afrinnovator

Obi Asika, Chairman & CEO, Storm360

Tim Bishop, CTO, Prezence Digital

Wesley Lynch, Founder & MD, Realmdigital

Toby Shapshak, Editor, Stuff Magazine

Mark Rayner, GM, DStv Mobile South Africa

 

The combination of such a high quality speaker faculty with a great working environment and superb networking (as a result of the Interactive Roundtable Seating Format) means that the foundations are already in place for this to be a brilliant couple of days. Awesome.

 

A run down of the agenda of this event is as follows:

  • The agenda is split into 8 mini sessions, each with their own topic. This enables the conference to be wide ranging and gives you a full overview of the sector.
  • This is not the final agenda – it is a working document. We’ve made a fantastic start and will be looking to add the final touches as we build towards the event.
  • The presentations are short – around the 15 to 25 minute mark, we encourage our presenters to ‘cut to the chase’, not deliver company sermons. Time is of the essence, we’ve got 2 days and we want to cover as much ground as possible.
  • The last session of the conference is ‘Open Mic’, this is something which is unique to our events. Any conference attendee can take to the podium and talk about whatever they want. It works fantastically well. When you’re registered for the event let us know whether you’d like to reserve a slot.
  • Over 2 days there are 7 hours dedicated to interaction and discussion. After each batch of presentations there is a roundtable discussion period, followed by a traditional panel discussion. It’s a great format.
  • Casual networking and relationship building will be a crucial element of your conference experience. Every day starts with Breakfast Canapés and throughout the event there will be plenty of opportunities for you to take advantage of.

How Microchips Are Done – Major Steps Involved In Integrated Circuits Design And Development

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The process of chip design is very complex and its understating requires many years of study and practical experience. From a digital integrated circuit design perspective, it could be divided into different hierarchies or stages where the problems are examined at several different levels: system design, logic design, circuit design, layout design, fabrication and testing. These steps are not necessarily sequential; interactions are done in practice to get things right.

System Design: This stage provides the specifications and main operations of the chip. It examines such issues like chip area, power, functionality, speed, cost and other design factors while setting these specifications. Sometimes, the resources available to the designer could act as a constraint during this stage.

For instance, a designer may like to design a chip to work at 1.2V, but available process technology can only support a voltage of 5V. In this situation, the designer has to adjust these specifications to satisfy the available tools. It is always a good habit to understand the process technology available before system design and specifications. Process technology is basically the specific foundry technology rules where the chip would be fabricated. Typical examples are AMI 0.5um, TSMC 0.35um and IBM 0.13um. A design based on one process technology is unique to that process and accordingly should be fabricated in a foundry that supports that process. At the system design level, the main sections of the system are illustrated with block diagrams, with no details on the contents of the blocks. Only the input and output characteristics of the sections are detailed.

Logic Design: At this stage, the designer implements the logic networks that would realize the input and output characteristics specified in the previous stage. This is generally made of logic gates with interconnecting wires that are used to realize the design.

Circuit Design: Circuit design involves the translation of the various logic networks into electronic circuitries using transistors. These transistors are switching devices whose combinations are used to realize different logic functions. The design is tested using computer aided design (CAD) tools and comparisons are made between the results and the chip specifications.

Through these results, the designer could have an idea of the speed, power dissipation, and performance of the final chip. An idea of the size of the chip is also obtained at this stage since the number of transistors would determine the area of the chip. Experienced designers optimize many design variables like transistor sizes, transistor numbers, and circuit architecture to reduce delay, power consumption, and latency among others. The length and width of the transistors must obey the rules of the process technology.

Layout Design: This stage involves the translation of the circuit realized in the previous stage into silicon description through geometrical patterns aided by CAD tools. This translation process follows a process rule that specifies the spacing between transistors, wire, wire contacts, and so on. Violation of these rules results to malfunctioning chips after fabrication. Besides, the designer must ensure that the layout design accurately represents the circuit design and that the design is free of errors. CAD tools enable checks for errors and also incorporate ways of comparing layout and circuit designs provided in form of Layout Versus Schematic (LVS) checks. When errors are reported, the designer has to effect the corrections.

A vital fundamental stage in layout design is Extraction, which involves the extraction of the circuit schematic from the layout drawings. The extracted circuit provides information on the circuit elements, wires, parasitic resistance and capacitance (a parasitic device is an unbudgeted device that inserts itself due to interaction between nearby components). With the aid of this extracted file, the electronic behavior of the silicon circuit is simulated and it is always a good habit to compare the results with the system specification since this is one of the final design stages before a chip is sent to the foundry.

Fabrication: Upon satisfactory verification of the design, the layout is sent to the foundry where it is fabricated. The process of chip fabrication is very complex. It involves many stages of oxidation, etching, photolithography, etc. Typically, the fabrication process translates the layout into silicon or any other semiconductor material that is used. The result is bonded with pins for external connections to circuit boards.

Fabrication process uses photolithographic masks, which define specific patterns that are transferred to silicon wafers (the initial substrate used to fabricate integrated circuits) through a number of steps based on the process technology. The starting material, the wafer, is oxidized to create insulation layer in the process. It is followed by photolithographic process, which involves deposition of photoresist on the oxidized wafer, exposure to ultra-violet rays to form patterns and etching for removal of materials not covered by photoresist. Ion implantation of the p+ or n+ source/drain region and metallization to form contacts follow afterwards. The next stage is cutting the individual chip from the die.

For external pin connection, bonding is done. It is important to emphasize that this process steps could be altered in any order to achieve specific goals in the design process. In addition, many of these functions are done many times for very complex chips. Over the years, other methods have emerged. A notable one is the use of insulators (like sapphire) as starting materials instead of semiconductor substrate (the silicon on which active devices are implanted) to build the transistors. This method called Silicon on Insulator (SOI) minimizes parasitic in circuits and enable the realization of high speed and low power dissipation chips.

Testing: The final stage of the chip development is called testing. Electronic equipment like oscilloscopes, probes, pattern generators and logic analyzers are used to measure some parameters of the chip to verify its functionalities based on the stated specifications. It is always a good habit to test for various input patterns for a fairly long time in order to discover possible performance degradation, variability, or failures. Sometimes, fabricated chip test results deviate from simulated results. When that occurs, depending on application, the designer could re-engineer the circuit for improvement and error corrections. The new design should be fabricated and tested at the end.